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AI Insights · Timothy · July 2024

Top 5 Pirate Games on Android in South America Q2 2024

Discover how the top 5 pirate games performed on the Android platform in South America during Q2 2024, with insights on downloads, revenue, and active users.

Top 5 Pirate Games on Android in South America Q2 2024

In Q2 2024, the top 5 pirate-themed games on the Android platform in South America showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at their quarterly metrics.

Sea of Conquest: Pirate War by FunPlus International AG saw a consistent decrease in weekly revenue from $15.5K at the start of April to approximately $6.8K by the end of May, before rebounding to $10.2K in early June and stabilizing around $8.9K by the end of the quarter. Weekly downloads fluctuated, peaking at 20.3K in the second week of April and dropping to a low of 3.9K in early May, before recovering to about 8.4K by late June. The game maintained a relatively stable user base, with active users ranging from 70.5K at the start of the quarter to 67.9K by the end.

Pirates of the Caribbean: ToW from JOYCITY Corp. experienced modest weekly revenue, starting at $1.3K in early April and peaking at $2.2K in early June, before slightly dropping to $1.5K by the end of the quarter. Downloads were highest in the first few weeks of April, reaching 3.8K, but saw a significant drop-off, stabilizing around 700 towards the end of June. Active users showed a downward trend, decreasing from 9.9K in early April to 5.3K by late June.

Roger That: Merge Adventure! by BELKA GAMES had a low revenue performance, starting at $671 in the first week of April and declining to around $270 by the end of June. Downloads were inconsistent, with a notable peak of 3K in mid-May but no new downloads reported in several weeks. Active users increased from 2.1K in early April to a peak of 5.2K in mid-May before decreasing to 2K by the end of the quarter.

Pirate Kings™️ from Playtika experienced minimal revenue, with figures ranging from $124 to $248 throughout the quarter. There were no reported downloads and no active user data available for this period.

Lord of Seas: Survival&Conquer by Atlas Studio Co., Ltd. showed a varied revenue trend, starting at $87 in early April, peaking at $259 in late April, and ending at $256 by the end of June. Downloads were sporadic, with a high of 8.8K in late April but dropping to single digits in several weeks. Active users peaked at 24.9K in late April, before declining to 15.5K by the end of June.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024